Lootborne Reviews

Is Lootborne Worth It? Price, Reception and Who It Suits

Lootborne costs $1.99 and has 424 items, seven sectors and async PvP. Here is what the reviews actually complain about and who should skip it.

9/23/2026 Lootborne Wiki Editorial Team Last updated: 9/23/2026
Is Lootborne Worth It? Price, Reception and Who It Suits video
Official Lootborne trailer frame showing a fight in the Uhn-Baa Gorge sector
Fate Rate (official release trailer)

At $1.99, Lootborne asks a small amount of money and a specific kind of patience. The content is real: 424 items, seven sectors, 35 enemy types, four PvP bosses, 60 levels, 26 perks, 25 potions, a forge, respecs and an endless mode.

Whether that is worth it depends almost entirely on three things, and two of them are the reasons the game’s Steam rating is not clean.

What the money buys

The official feature list is unusually specific, which makes this an easy page to judge:

FeatureCount
Items424 across 6 rarities
Sectors7
Enemy types35
PvP bosses4
Levels60
Perks26
Potions25
Achievements27
Languages13

There is also a forge, a stat respec, an endless mode and asynchronous PvP with global and friends leaderboards. That is a complete game loop, not a demo, for the price of a coffee.

How the reviews break down

On 23 September 2026 the store banner showed a Mixed rating, while Steam’s public review counts returned 197 reviews with 138 positive, roughly 70% of the total. Those two numbers come from different places on Steam, which is why this page reports both rather than picking one and calling it the score.

Broken down by the language the review was written in:

LanguageReviewsPositive
English4537
Simplified Chinese339
Russian2318
Spanish2219
Japanese1716
French44
German44
Korean32
Portuguese21

The Simplified Chinese sample is the one that pulls the rating down hardest, with 9 positives out of 33. That is the sample to read if you want to understand the complaints, and it is also the sample most likely to be over-represented among the loudest players.

The three complaints that keep coming back

Reading the negative reviews and the discussion board titles, the objections cluster tightly.

Cheating in PvP. This is the single loudest theme, and it has its own discussion sub-forum and two pinned developer posts. Because PvP pays Bloodmarks and drives the ladder, a cheater does not just spoil a duel; they take a share of the reward pool. The developer’s response is a server-side, human-reviewed process with progressive sanctions, which is credible but slow by design. The full picture is on the cheating page.

The stamina timer. Reviews describe it bluntly as a cap on how long you can leave the game unattended. It is: stamina limits a run whether you are online or offline, and resting only refills stamina rather than health. Players who came for an idle game that grinds indefinitely find the loop closes on them.

Paying at all. Several negative reviews compare the game to free idle titles and ask why this one costs money. It is a fair comparison and the honest answer is the trade-off: you pay $1.99 and in exchange the game does not sell you progress boosts.

The three things positive reviews praise

Gear depth. The recurring positive note is that item stats and elemental synergies make building a character genuinely interesting. The official synergy system can stack several bonuses from one element line, which is more than the marketing language suggests.

The asynchronous PvP. Duels arriving during PvE, with results resolving while the game is closed, works as a design. It gives the idle loop a reason to keep running.

The price. Repeatedly described as cheap for the amount of content, and hard to argue with.

Who should buy it

  • You like idle games that reward reading numbers rather than watching them.
  • You want something that can sit in the corner of a work screen without demanding attention.
  • You are happy to treat PvP as a bonus rather than the main event.
  • You do not mind spending two dollars to find out.

Who should skip it

  • You want unlimited unattended progress. The stamina system will stop you.
  • You take leaderboards seriously. Cheating is an open, developer-acknowledged problem.
  • You dislike games where a single bad fight can undo a run.
  • You want a fullscreen, hands-on action RPG. This is not one.

What to test inside the refund window

If you buy and are unsure, test three things before the refund period closes:

  1. Finish Outskirts and see whether the fight-rest-fight rhythm feels acceptable rather than annoying.
  2. Play several random PvP duels and judge how the matchmaking feels to you.
  3. Open the forge and the shop and decide whether the upgrade loop is satisfying or just busywork.

If two of those three feel wrong, the game is probably not for you, and the price is small enough that this is a cheap experiment either way.

Sources and limits

Feature counts, price and the offline rules come from the official Steam store page. Review totals and the per-language split come from Steam’s public review counts, and review quotes come from the public review pages, both as of 23 September 2026. Community samples are not representative and are described as such. The refund window is governed by Steam’s own policy, which this page does not restate.

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